Use Icon Composer to create a single multilayer file that you can add to your Xcode project to represent your Liquid Glass app icon everywhere your app icon appears across iOS, iPadOS, macOS, watchOS, and the App Store.
Here's a friendly breakdown, including common pitfalls and alternative methods. The core idea is to use the new .icon file format created by Icon Composer as your single source of truth.
If you use Xcode 26 to build your app, then when the app is run on a device or simulator with iOS 26, then the Icon Composer file (glass app icon) is used. But if the app is run on a device or simulator with iOS 18 or earlier, it will use the existing App
Using Icon Composer, you add the background, adjust size and positions of the layers, set opacity, color/gradients, shadows, and glass effects. Xcode uses the single .icon file to generate all the icon variants it needs for all supported platforms.